Deep Look

Series

Deep Look

193 episodes

Deep Look is short-form natural history shot in extreme macro, close enough that a flea leg or a slug slime trail fills the whole frame. Episodes run four to six minutes and each takes one small creature and one surprising mechanism: the dragonfly larva jaw that folds out and shoots forward to seize prey, the springy pad that launches a flea a hundred times its own height, an archerfish aiming a jet of water up through the surface, a coral spawning once a year. Vivid enough for older elementary students, and precise enough to anchor a structure-and-function or life-cycle unit.

what this series covers

What Deep Look covers

193 episodes in the library, tagged for 1st–6th. Heaviest coverage: Science and Technology. Between them they line up with 19 distinct standards across 2 frameworks.

Episodes per grade

1st
1
2nd
23
3rd
134
4th
192
5th
192
6th
170

Episodes per subject

Science
193
Technology
1

NGSS (Science) 18

  • 4-LS1-1Construct an argument that plants and animals have internal and external structures that function to support survival, growth, behavior, and reproduction.
  • 3-LS1-1Develop models to describe that organisms have unique and diverse life cycles but all have in common birth, growth, reproduction, and death.
  • 4-LS1-2Use a model to describe that animals receive different types of information through their senses, process the information in their brain, and respond to the information in different ways.
  • 3-LS2-1Construct an argument that some animals form groups that help members survive.
  • 3-LS4-3Construct an argument with evidence that in a particular habitat some organisms can survive well, some survive less well, and some cannot survive at all.
  • 3-LS4-2Use evidence to construct an explanation for how the variations in characteristics among individuals of the same species may provide advantages in surviving, finding mates, and reproducing.
+ 12 more
  • 2-LS2-2Develop a simple model that mimics the function of an animal in dispersing seeds or pollinating plants.
  • 3-LS4-4Make a claim about the merit of a solution to a problem caused when the environment changes and the types of plants and animals that live there may change.
  • 5-LS2-1Develop a model to describe the movement of matter among plants, animals, decomposers, and the environment.
  • 1-PS4-1Plan and conduct investigations to provide evidence that vibrating materials can make sound and that sound can make materials vibrate.
  • 1-LS1-2Read texts and use media to determine patterns in behavior of parents and offspring that help offspring survive.
  • 3-PS2-1Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
  • 4-PS4-2Develop a model to describe that light reflecting from objects and entering the eye allows objects to be seen.
  • 3-5-ETS1-1Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
  • 3-5-ETS1-3Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
  • 3-LS3-1Analyze and interpret data to provide evidence that plants and animals have traits inherited from parents and that variation of these traits exists in a group of similar organisms.
  • 3-LS4-1Analyze and interpret data from fossils to provide evidence of the organisms and the environments in which they lived long ago.
  • 4-ESS2-1Make observations and/or measurements to provide evidence of the effects of weathering or the rate of erosion by water, ice, wind, or vegetation.

ISTE (Technology) 1

  • ISTE.1.5Computational Thinker: students develop strategies for understanding and solving problems using technology.

Every episode is vetted and tagged before it goes in. Pick your state in the filters above to see your own state’s codes alongside these.

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