Night at the Amusement Park

From Curious George

Night at the Amusement Park
25 minPre-KK1st2ndFor Fun
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Summary

George gets a whole amusement park to explore after hours. From rides to games, his curiosity leads him on a night full of playful problem-solving.

Viewer safety

All ages

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Teaching resources

Discussion questions

Talk about it

Amusement parks are full of machines that push, pull, spin, and roll. George notices how each ride works as he explores.

  1. Which ride looked the most interesting, and how do you think it moved?
  2. What problem did George have to solve during his night at the park?
  3. If you designed a ride, what would it do?

Quick work-a-long

Vocabulary: explore, machine, motion, solve.

Try it: Draw a ride you'd invent. Write one word for how it moves: spin, roll, or bounce.