Sensor Sounds, Part 3: Musical Scientific Marco Polo
From OK Go Sandbox · 2020
2 min3rd4th5th6thTechnologyScience
Summary
The Sensor Sounds set wraps up with a game: using sensors and sound to play a science-flavored 'Marco Polo,' where sound cues help you find your way. Combines sound science with a little sensor technology and a lot of fun.
Viewer safety
All ages
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Teaching resources
Discussion questions
Discussion
Sound can help you find something you can't see.
- In Marco Polo, how do you use sound to find a player?
- How could a sensor make the sound get louder as you get closer?
- Where do people really use sound to find things (think of animals or machines)?
Quick work-a-long
Vocabulary: cue, locate, sensor, signal.
Try it: Have a partner clap softer or louder to guide you toward a hidden object using only sound.

