Summary
A project tutorial building a falling-object catch game: items drop from the top of the stage and the player moves a sprite left and right to catch them, with a score variable that goes up each catch.
Viewer safety
All ages
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Teaching resources
Discussion questions
Discussion
This video builds a game where you catch falling objects to earn points.
- What variable keeps track of the player's score?
- What block checks whether the player caught the falling object?
- What would happen if you sped up how fast objects fall?
Quick work-a-long
Words to know: score, variable, touching.
Try it: Create a score variable and add a block that adds 1 to it whenever two sprites touch.

