Franklin Plays the Game / Franklin Wants a Pet
From Franklin · 1997
23 minPre-KK1st2ndSocial-Emotional Learning
Summary
Franklin learns that winning isn't everything when a game of tag turns competitive, then discovers that a new pet needs steady care every single day. Two gentle stories about playing fair and taking responsibility.
Viewer safety
All ages
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Teaching resources
Discussion questions
Discussion
These stories are about good sportsmanship and looking after a pet.
- Why did Franklin's friends stop having fun during the game?
- What does a pet need every day to stay healthy?
- When have you had to take turns or follow the rules of a game?
Quick work-a-long
Vocabulary: fair, turns, responsibility.
Try it: Draw a pet you would care for and list two jobs you would do for it each day.
