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Franklin Plays the Game / Franklin Wants a Pet

From Franklin · 1997

Franklin Plays the Game / Franklin Wants a Pet
23 minPre-KK1st2ndSocial-Emotional Learning
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Summary

Franklin learns that winning isn't everything when a game of tag turns competitive, then discovers that a new pet needs steady care every single day. Two gentle stories about playing fair and taking responsibility.

Viewer safety

All ages
Common Sense Media — not yet ratedIMDb Parents Guide — not yet rated

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Teaching resources

Discussion questions

Discussion

These stories are about good sportsmanship and looking after a pet.

  1. Why did Franklin's friends stop having fun during the game?
  2. What does a pet need every day to stay healthy?
  3. When have you had to take turns or follow the rules of a game?

Quick work-a-long

Vocabulary: fair, turns, responsibility.

Try it: Draw a pet you would care for and list two jobs you would do for it each day.