
Series
Generation Genius
187 episodes
Standards-aligned science and math videos with a smaller reading strand alongside. Titles name the skill plainly, from adaptations and how they help living things survive to animal group behavior, adding and subtracting within 20 and then within 100, fractions with like and unlike denominators, and the standard algorithm and why it is faster on bigger numbers. The reading titles work the same way, taking on concrete language and sensory details, or using question words to monitor your own understanding as you read. Each entry names the grades it is written for and comes with reading material. A fit when you want the video to match the standard already on the board.
What Generation Genius covers
187 episodes in the library, tagged for K–6th. Heaviest coverage: Math, Science and Reading & Writing (ELA). Between them they line up with 213 distinct standards across 5 frameworks.
Episodes per grade
- K
- 75
- 1st
- 75
- 2nd
- 75
- 3rd
- 113
- 4th
- 113
- 5th
- 113
- 6th
- 1
Episodes per subject
- Math
- 83
- Science
- 73
- Reading & Writing (ELA)
- 31
NGSS (Science) 60
- 1-LS1-1Use materials to design a solution to a human problem by mimicking how plants and/or animals use their external parts to help them survive, grow, and meet their needs.
- 2-ESS1-1Use information from several sources to provide evidence that Earth events can occur quickly or slowly.
- 2-LS2-1Plan and conduct an investigation to determine if plants need sunlight and water to grow.
- 2-PS1-1Plan and conduct an investigation to describe and classify different kinds of materials by their observable properties.
- 3-PS2-1Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.
- 4-LS1-1Construct an argument that plants and animals have internal and external structures that function to support survival, growth, behavior, and reproduction.
+ 54 more
- 5-ESS2-1Develop a model using an example to describe ways the geosphere, biosphere, hydrosphere, and/or atmosphere interact.
- 5-LS2-1Develop a model to describe the movement of matter among plants, animals, decomposers, and the environment.
- 5-PS1-3Make observations and measurements to identify materials based on their properties.
- K-ESS3-3Communicate solutions that will reduce the impact of humans on the land, water, air, and/or other living things in the local environment.
- 1-ESS1-1Use observations of the sun, moon, and stars to describe patterns that can be predicted.
- 1-ESS1-2Make observations at different times of year to relate the amount of daylight to the time of year.
- 1-LS1-2Read texts and use media to determine patterns in behavior of parents and offspring that help offspring survive.
- 1-LS3-1Make observations to construct an evidence-based account that young plants and animals are like, but not exactly like, their parents.
- 1-PS4-1Plan and conduct investigations to provide evidence that vibrating materials can make sound and that sound can make materials vibrate.
- 1-PS4-2Make observations to construct an evidence-based account that objects can be seen only when illuminated.
- 1-PS4-3Plan and conduct an investigation to determine the effect of placing objects made with different materials in the path of a beam of light.
- 1-PS4-4Use tools and materials to design and build a device that uses light or sound to solve the problem of communicating over a distance.
- 2-ESS2-2Develop a model to represent the shapes and kinds of land and bodies of water in an area.
- 2-ESS2-3Obtain information to identify where water is found on Earth and that it can be solid or liquid.
- 2-LS2-2Develop a simple model that mimics the function of an animal in dispersing seeds or pollinating plants.
- 2-LS4-1Make observations of plants and animals to compare the diversity of life in different habitats.
- 2-PS1-2Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.
- 2-PS1-4Construct an argument with evidence that some changes caused by heating or cooling can be reversed and some cannot.
- 3-ESS2-1Represent data in tables and graphical displays to describe typical weather conditions expected during a particular season.
- 3-ESS2-2Obtain and combine information to describe climates in different regions of the world.
- 3-ESS3-1Make a claim about the merit of a design solution that reduces the impacts of a weather-related hazard.
- 3-LS1-1Develop models to describe that organisms have unique and diverse life cycles but all have in common birth, growth, reproduction, and death.
- 3-LS2-1Construct an argument that some animals form groups that help members survive.
- 3-LS3-1Analyze and interpret data to provide evidence that plants and animals have traits inherited from parents and that variation of these traits exists in a group of similar organisms.
- 3-LS4-1Analyze and interpret data from fossils to provide evidence of the organisms and the environments in which they lived long ago.
- 3-LS4-2Use evidence to construct an explanation for how the variations in characteristics among individuals of the same species may provide advantages in surviving, finding mates, and reproducing.
- 3-LS4-3Construct an argument with evidence that in a particular habitat some organisms can survive well, some survive less well, and some cannot survive at all.
- 3-PS2-2Make observations and/or measurements of an object's motion to provide evidence that a pattern can be used to predict future motion.
- 3-PS2-3Ask questions to determine cause-and-effect relationships of electric or magnetic interactions between two objects not in contact with each other.
- 4-ESS1-1Identify evidence from patterns in rock formations and fossils in rock layers to support an explanation for changes in a landscape over time.
- 4-ESS2-1Make observations and/or measurements to provide evidence of the effects of weathering or the rate of erosion by water, ice, wind, or vegetation.
- 4-ESS3-1Obtain and combine information to describe that energy and fuels are derived from natural resources and their uses affect the environment.
- 4-ESS3-2Generate and compare multiple solutions to reduce the impacts of natural Earth processes on humans.
- 4-LS1-2Use a model to describe that animals receive different types of information through their senses, process the information in their brain, and respond to the information in different ways.
- 4-PS3-2Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat, and electric currents.
- 4-PS3-3Ask questions and predict outcomes about the changes in energy that occur when objects collide.
- 4-PS4-1Develop a model of waves to describe patterns in terms of amplitude and wavelength and that waves can cause objects to move.
- 4-PS4-2Develop a model to describe that light reflecting from objects and entering the eye allows objects to be seen.
- 4-PS4-3Generate and compare multiple solutions that use patterns to transfer information.
- 5-ESS1-1Support an argument that differences in the apparent brightness of the sun compared to other stars is due to their relative distances from Earth.
- 5-ESS1-2Represent data in graphical displays to reveal patterns of daily changes in length and direction of shadows, day and night, and the seasonal appearance of some stars in the night sky.
- 5-ESS2-2Describe and graph the amounts of salt water and fresh water in various reservoirs to provide evidence about the distribution of water on Earth.
- 5-PS1-1Develop a model to describe that matter is made of particles too small to be seen.
- 5-PS1-2Measure and graph quantities to provide evidence that regardless of the type of change that occurs when heating, cooling, or mixing substances, the total weight of matter is conserved.
- 5-PS1-4Conduct an investigation to determine whether the mixing of two or more substances results in new substances.
- 5-PS3-1Use models to describe that energy in animals' food was once energy from the sun.
- K-2-ETS1-1Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
- K-ESS2-1Use and share observations of local weather conditions to describe patterns over time.
- K-ESS2-2Construct an argument supported by evidence for how plants and animals (including humans) can change the environment to meet their needs.
- K-ESS3-1Use a model to represent the relationship between the needs of different plants and animals and the places they live.
- K-LS1-1Use observations to describe patterns of what plants and animals (including humans) need to survive.
- K-PS2-1Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.
- K-PS3-1Make observations to determine the effect of sunlight on Earth's surface.
- K-PS3-2Use tools and materials to design and build a structure that will reduce the warming effect of sunlight on an area.
Common Core — Math 118
- 1.NBT.C.4Add within 100, including adding a two-digit number and a one-digit number, and adding a two-digit number and a multiple of 10.
- 1.OA.C.6Add and subtract within 20, demonstrating fluency for addition and subtraction within 10.
- 2.NBT.B.5Fluently add and subtract within 100 using strategies based on place value, properties of operations, and/or the relationship between addition and subtraction.
- 2.OA.B.2Fluently add and subtract within 20 using mental strategies. Know from memory all sums of two one-digit numbers.
- 3.NF.A.3Explain equivalence of fractions in special cases, and compare fractions by reasoning about their size.
- 4.MD.A.2Use the four operations to solve word problems involving distances, intervals of time, liquid volumes, masses of objects, and money.
+ 112 more
- 4.NBT.B.5Multiply a whole number of up to four digits by a one-digit whole number, and multiply two two-digit numbers, using strategies based on place value.
- 4.NBT.B.6Find whole-number quotients and remainders with up to four-digit dividends and one-digit divisors, using place value strategies and the relationship between multiplication and division.
- 4.OA.A.3Solve multistep word problems posed with whole numbers and having whole-number answers using the four operations, including problems with remainders.
- 5.NBT.B.6Find whole-number quotients of whole numbers with up to four-digit dividends and two-digit divisors, using strategies based on place value and the relationship between operations.
- 5.NF.B.4Apply and extend previous understandings of multiplication to multiply a fraction or whole number by a fraction.
- K.OA.A.1Represent addition and subtraction with objects, fingers, mental images, drawings, sounds, acting out situations, verbal explanations, expressions, or equations.
- K.OA.A.2Solve addition and subtraction word problems, and add and subtract within 10, using objects or drawings to represent the problem.
- 1.G.A.1Distinguish between defining attributes versus non-defining attributes; build and draw shapes to possess defining attributes.
- 1.G.A.2Compose two-dimensional shapes or three-dimensional shapes to create a composite shape, and compose new shapes from the composite shape.
- 1.G.A.3Partition circles and rectangles into two and four equal shares, describe the shares using the words halves, fourths, and quarters.
- 1.MD.B.3Tell and write time in hours and half-hours using analog and digital clocks.
- 1.MD.C.4Organize, represent, and interpret data with up to three categories; ask and answer questions about the total number of data points.
- 1.NBT.A.1Count to 120, starting at any number less than 120. Read and write numerals and represent a number of objects with a written numeral.
- 1.NBT.B.2Understand that the two digits of a two-digit number represent amounts of tens and ones.
- 1.NBT.B.3Compare two two-digit numbers based on meanings of the tens and ones digits, recording the results with the symbols >, =, and <.
- 1.OA.A.2Solve word problems that call for addition of three whole numbers whose sum is less than or equal to 20.
- 1.OA.D.7Understand the meaning of the equal sign, and determine if equations involving addition and subtraction are true or false.
- 1.OA.D.8Determine the unknown whole number in an addition or subtraction equation relating three whole numbers.
- 2.G.A.1Recognize and draw shapes having specified attributes, such as a given number of angles or a given number of equal faces; identify triangles, quadrilaterals, pentagons, hexagons, and cubes.
- 2.G.A.3Partition circles and rectangles into two, three, or four equal shares; describe the shares using the words halves, thirds, half of, a third of, etc.
- 2.MD.A.1Measure the length of an object by selecting and using appropriate tools such as rulers, yardsticks, meter sticks, and measuring tapes.
- 2.MD.A.4Measure to determine how much longer one object is than another, expressing the length difference in terms of a standard length unit.
- 2.MD.B.5Use addition and subtraction within 100 to solve word problems involving lengths that are given in the same units.
- 2.MD.B.6Represent whole numbers as lengths from 0 on a number line diagram, and represent whole-number sums and differences within 100 on a number line.
- 2.MD.C.8Solve word problems involving dollar bills, quarters, dimes, nickels, and pennies, using $ and ¢ symbols appropriately.
- 2.MD.D.10Draw a picture graph and a bar graph to represent a data set with up to four categories; solve simple put-together, take-apart, and compare problems using the information.
- 2.MD.D.9Generate measurement data by measuring lengths of several objects, and show the measurements by making a line plot.
- 2.NBT.A.1Understand that the three digits of a three-digit number represent amounts of hundreds, tens, and ones.
- 2.NBT.A.2Count within 1000; skip-count by 5s, 10s, and 100s.
- 2.NBT.A.3Read and write numbers to 1000 using base-ten numerals, number names, and expanded form.
- 2.NBT.A.4Compare two three-digit numbers based on meanings of the hundreds, tens, and ones digits, using >, =, and < symbols.
- 2.NBT.B.6Add up to four two-digit numbers using strategies based on place value and properties of operations.
- 2.NBT.B.7Add and subtract within 1000, using concrete models or drawings and strategies based on place value.
- 2.NBT.B.8Mentally add 10 or 100 to a given number 100–900, and mentally subtract 10 or 100 from a given number 100–900.
- 2.NBT.B.9Explain why addition and subtraction strategies work, using place value and the properties of operations.
- 2.OA.C.3Determine whether a group of objects (up to 20) has an odd or even number of members.
- 2.OA.C.4Use addition to find the total number of objects arranged in rectangular arrays with up to 5 rows and up to 5 columns; write an equation to express the total.
- 3.G.A.1Understand that shapes in different categories may share attributes, and that the shared attributes can define a larger category; recognize rhombuses, rectangles, and squares as examples of quadrilaterals.
- 3.MD.A.1Tell and write time to the nearest minute and measure time intervals in minutes; solve word problems involving addition and subtraction of time intervals.
- 3.MD.A.2Measure and estimate liquid volumes and masses of objects using standard units of grams, kilograms, and liters; solve one-step problems involving these quantities.
- 3.MD.B.3Draw a scaled picture graph and a scaled bar graph to represent a data set with several categories; solve one- and two-step "how many more" and "how many less" problems.
- 3.MD.C.5Recognize area as an attribute of plane figures and understand concepts of area measurement.
- 3.MD.C.6Measure areas by counting unit squares (square cm, square m, square in, square ft, and improvised units).
- 3.MD.C.7Relate area to the operations of multiplication and addition.
- 3.MD.D.8Solve real-world and mathematical problems involving perimeters of polygons, including finding an unknown side length.
- 3.NBT.A.1Use place value understanding to round whole numbers to the nearest 10 or 100.
- 3.NBT.A.2Fluently add and subtract within 1000 using strategies and algorithms based on place value, properties of operations, and/or the relationship between addition and subtraction.
- 3.NF.A.1Understand a fraction 1/b as the quantity formed by 1 part when a whole is partitioned into b equal parts; understand a fraction a/b as the quantity formed by a parts of size 1/b.
- 3.NF.A.2Understand a fraction as a number on the number line; represent fractions on a number line diagram.
- 3.OA.A.1Interpret products of whole numbers, e.g., interpret 5 × 7 as the total number of objects in 5 groups of 7 objects each.
- 3.OA.A.2Interpret whole-number quotients of whole numbers, e.g., interpret 56 ÷ 8 as the number of objects in each share when 56 objects are partitioned equally into 8 shares.
- 3.OA.A.3Use multiplication and division within 100 to solve word problems in situations involving equal groups, arrays, and measurement quantities.
- 3.OA.B.5Apply properties of operations as strategies to multiply and divide (commutative, associative, and distributive properties).
- 3.OA.B.6Understand division as an unknown-factor problem.
- 3.OA.D.8Solve two-step word problems using the four operations; represent these problems using equations with a letter standing for the unknown quantity.
- 3.OA.D.9Identify arithmetic patterns (including patterns in the addition table or multiplication table), and explain them using properties of operations.
- 4.G.A.1Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines; identify these in two-dimensional figures.
- 4.G.A.2Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines, or the presence or absence of angles of a specified size; recognize right triangles.
- 4.G.A.3Recognize a line of symmetry for a two-dimensional figure; identify line-symmetric figures and draw lines of symmetry.
- 4.MD.A.1Know relative sizes of measurement units within one system of units; express measurements in a larger unit in terms of a smaller unit.
- 4.MD.B.4Make a line plot to display a data set of measurements in fractions of a unit (1/2, 1/4, 1/8); solve problems involving addition and subtraction of fractions using the data.
- 4.MD.C.5Recognize angles as geometric shapes formed wherever two rays share a common endpoint, and understand concepts of angle measurement.
- 4.MD.C.7Recognize angle measure as additive; solve addition and subtraction problems to find unknown angles on a diagram.
- 4.NBT.A.2Read and write multi-digit whole numbers using base-ten numerals, number names, and expanded form; compare two multi-digit numbers using >, =, and < symbols.
- 4.NBT.A.3Use place value understanding to round multi-digit whole numbers to any place.
- 4.NBT.B.4Fluently add and subtract multi-digit whole numbers using the standard algorithm.
- 4.NF.A.1Explain why a fraction a/b is equivalent to a fraction (n × a)/(n × b) by using visual fraction models; use this principle to recognize and generate equivalent fractions.
- 4.NF.A.2Compare two fractions with different numerators and different denominators by creating common denominators or numerators, or by comparing to a benchmark fraction.
- 4.NF.B.3Understand a fraction a/b with a > 1 as a sum of fractions 1/b; decompose a fraction into a sum of fractions with the same denominator; add and subtract mixed numbers.
- 4.NF.B.4Apply and extend previous understandings of multiplication to multiply a fraction by a whole number.
- 4.NF.C.5Express a fraction with denominator 10 as an equivalent fraction with denominator 100, and use this technique to add two fractions with respective denominators 10 and 100.
- 4.NF.C.6Use decimal notation for fractions with denominators 10 or 100.
- 4.OA.A.1Interpret a multiplication equation as a comparison; represent verbal statements of multiplicative comparisons as multiplication equations.
- 4.OA.A.2Multiply or divide to solve word problems involving multiplicative comparison, distinguishing multiplicative comparison from additive comparison.
- 4.OA.B.4Find all factor pairs for a whole number in the range 1–100; recognize that a whole number is a multiple of each of its factors; determine whether a number is prime or composite.
- 4.OA.C.5Generate a number or shape pattern that follows a given rule; identify apparent features of the pattern that were not explicit in the rule itself.
- 5.G.A.1Use a pair of perpendicular number lines (axes) to define a coordinate system; understand that the first number in an ordered pair indicates how far to travel along the x-axis.
- 5.G.A.2Represent real-world and mathematical problems by graphing points in the first quadrant of the coordinate plane, and interpret coordinate values in context.
- 5.G.B.3Understand that attributes belonging to a category of two-dimensional figures also belong to all subcategories of that category.
- 5.G.B.4Classify two-dimensional figures in a hierarchy based on properties.
- 5.MD.A.1Convert among different-sized standard measurement units within a given measurement system, and use these conversions in solving multi-step, real-world problems.
- 5.MD.B.2Make a line plot to display a data set of measurements in fractions of a unit; use operations on fractions to solve problems involving information presented in line plots.
- 5.MD.C.4Measure volumes by counting unit cubes, using cubic cm, cubic in, cubic ft, and improvised units.
- 5.MD.C.5Relate volume to the operations of multiplication and addition and solve real-world and mathematical problems involving volume.
- 5.NBT.A.1Recognize that in a multi-digit number, a digit in one place represents 10 times as much as it represents in the place to its right and 1/10 of what it represents in the place to its left.
- 5.NBT.A.2Explain patterns in the number of zeros of the product when multiplying a number by powers of 10, and in the placement of the decimal point; denote powers of 10 with exponents.
- 5.NBT.A.3Read, write, and compare decimals to thousandths using base-ten numerals, number names, expanded form, and >, =, < symbols.
- 5.NBT.A.4Use place value understanding to round decimals to any place.
- 5.NBT.B.5Fluently multiply multi-digit whole numbers using the standard algorithm.
- 5.NBT.B.7Add, subtract, multiply, and divide decimals to hundredths, using concrete models or drawings and strategies based on place value.
- 5.NF.A.1Add and subtract fractions with unlike denominators (including mixed numbers) by replacing given fractions with equivalent fractions with a common denominator.
- 5.NF.A.2Solve word problems involving addition and subtraction of fractions referring to the same whole, including cases of unlike denominators; estimate to assess reasonableness.
- 5.NF.B.3Interpret a fraction as division of the numerator by the denominator; solve word problems involving division of whole numbers leading to fraction or mixed-number answers.
- 5.NF.B.6Solve real-world problems involving multiplication of fractions and mixed numbers using visual fraction models or equations.
- 5.NF.B.7Apply and extend previous understandings of division to divide unit fractions by whole numbers and whole numbers by unit fractions.
- 5.OA.A.1Use parentheses, brackets, or braces in numerical expressions, and evaluate expressions with these symbols.
- K.CC.A.3Write numbers from 0 to 20. Represent a number of objects with a written numeral 0–20 (with 0 representing a count of no objects).
- K.CC.B.4Understand the relationship between numbers and quantities; connect counting to cardinality.
- K.CC.B.5Count to answer "how many?" questions about as many as 20 things arranged in a line, array, or circle, or as many as 10 things in a scattered configuration.
- K.CC.C.6Identify whether the number of objects in one group is greater than, less than, or equal to the number of objects in another group.
- K.CC.C.7Compare two numbers between 1 and 10 presented as written numerals.
- K.G.A.1Describe objects in the environment using names of shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to.
- K.G.A.2Correctly name shapes regardless of their orientations or overall size.
- K.G.A.3Identify shapes as two-dimensional (lying in a plane, "flat") or three-dimensional ("solid").
- K.G.B.4Analyze and compare two- and three-dimensional shapes, in different sizes and orientations, using informal language to describe their similarities, differences, and parts.
- K.G.B.5Model shapes in the world by building shapes from components and drawing shapes.
- K.G.B.6Compose simple shapes to form larger shapes.
- K.MD.A.1Describe measurable attributes of objects, such as length or weight; describe several measurable attributes of a single object.
- K.MD.A.2Directly compare two objects with a measurable attribute in common, to see which object has "more of"/"less of" the attribute.
- K.MD.B.3Classify objects into given categories; count the numbers of objects in each category and sort the categories by count.
- K.NBT.A.1Compose and decompose numbers from 11 to 19 into ten ones and some further ones to understand that these numbers are composed of ten ones and one, two, three, … nine ones.
- K.OA.A.3Decompose numbers less than or equal to 10 into pairs in more than one way, and record each decomposition by a drawing or equation.
Common Core — ELA 32
- RI.3.1Ask and answer questions to demonstrate understanding of a text, referring explicitly to the text as the basis for the answers.
- RI.4.1Refer to details and examples in a text when explaining what the text says explicitly and when drawing inferences from the text.
- RI.5.1Quote accurately from a text when explaining what the text says explicitly and when drawing inferences from the text.
- RL.3.3Describe characters in a story and explain how their actions contribute to the sequence of events.
- L.4.5Demonstrate understanding of figurative language, word relationships, and nuances in word meanings.
- RF.3.3Know and apply grade-level phonics and word analysis skills in decoding words.
+ 26 more
- RL.3.1Ask and answer questions to demonstrate understanding of a text, referring explicitly to the text as the basis for the answers.
- L.3.1Demonstrate command of the conventions of standard English grammar and usage when writing or speaking.
- L.3.5Demonstrate understanding of word relationships and nuances in word meanings.
- RI.3.2Determine the main idea of a text; recount the key details and explain how they support the main idea.
- RI.4.2Determine the main idea of a text and explain how it is supported by key details; summarize the text.
- RL.3.2Recount stories, including fables, folktales, and myths from diverse cultures; determine the central message, lesson, or moral and explain how it is conveyed through key details.
- RL.4.2Determine a theme of a story, drama, or poem from details in the text; summarize the text.
- L.3.2Demonstrate command of the conventions of standard English capitalization, punctuation, and spelling when writing.
- L.4.4Determine or clarify the meaning of unknown and multiple-meaning words and phrases based on grade 4 reading and content.
- L.5.4Determine or clarify the meaning of unknown and multiple-meaning words and phrases based on grade 5 reading and content.
- RF.1.2Demonstrate understanding of spoken words, syllables, and sounds (phonemes).
- RF.K.2Demonstrate understanding of spoken words, syllables, and sounds (phonemes).
- RI.3.3Describe the relationship between a series of historical events, scientific ideas or concepts, or steps in technical procedures in a text.
- RI.3.6Distinguish their own point of view from that of the author of a text.
- RI.4.5Describe the overall structure (e.g., chronology, comparison, cause/effect, problem/solution) of events, ideas, concepts, or information in a text or part of a text.
- RI.5.5Compare and contrast the overall structure (e.g., chronology, comparison, cause/effect, problem/solution) of events, ideas, concepts, or information in two or more texts.
- RL.2.4Describe how words and phrases supply rhythm and meaning in a story, poem, or song.
- RL.3.6Distinguish their own point of view from that of the narrator or those of the characters.
- RL.4.1Refer to details and examples in a text when explaining what the text says explicitly and when drawing inferences from the text.
- RL.4.3Describe in depth a character, setting, or event in a story or drama, drawing on specific details in the text.
- RL.4.4Determine the meaning of words and phrases as they are used in a text, including those that allude to significant characters found in mythology.
- RL.4.6Compare and contrast the point of view from which different stories are narrated, including the difference between first- and third-person narrations.
- RL.5.3Compare and contrast two or more characters, settings, or events in a story or drama, drawing on specific details in the text.
- RL.5.5Explain how a series of chapters, scenes, or stanzas fits together to provide the overall structure of a particular story, drama, or poem.
- RL.5.6Describe how a narrator's or speaker's point of view influences how events are described.
- W.3.3Write narratives to develop real or imagined experiences or events using descriptive details and clear event sequences.
CSTA (Computer Science) 2
- 1A-DA-06Collect and present the same data in various visual format
- 1A-DA-07Identify and describe patterns in data visualizations, such as charts or graphs, to make predictions.
ITEEA STEL (Technology & Engineering) 1
- STEL-4HClassify resources used to create technologies as either renewable or non-renewable.
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187 results
Adaptations and the Environment
Generation Genius
3rd4th5th
Add & Subtract Fractions (Like Denominators)
Generation Genius
3rd4th5th
Add & Subtract Fractions (Unlike Denominators)
Generation Genius
3rd4th5th
Add & Subtract Using the Standard Algorithm
Generation Genius
3rd4th5th
Add & Subtract Within 20
Generation Genius
K1st2nd
Add & Subtract Within 100
Generation Genius
K1st2nd
Add More Than 2 Numbers
Generation Genius
K1st2nd
Addition & Subtraction Within 1,000
Generation Genius
3rd4th5th
Animal & Plant Life Cycles
Generation Genius
3rd4th5th
Animal Group Behavior
Generation Genius
3rd4th5th
Animals Help Their Babies Survive
Generation Genius
K1st2nd
Animals Need Food
Generation Genius
K1st2nd
Balanced & Unbalanced Forces
Generation Genius
3rd4th5th
Bee Purposeful: Author's Purpose in Informational Texts
Generation Genius
3rd4th5th
Biodiversity of Life on Earth
Generation Genius
K1st2nd
Brain Processing of Senses
Generation Genius
3rd4th5th
Calculate Volume (l x w x h)
Generation Genius
3rd4th5th
Capitalization Castle:Punctuation and Capitalization
Generation Genius
3rd4th5th
The Case of the Pea Milk: Main Ideas and Supporting Details
Generation Genius
3rd4th5th
Changing the Shape of Land
Generation Genius
K1st2nd
Chemical vs. Physical Changes
Generation Genius
3rd4th5th
Clapping for Syllables: IdentifyingBeats in Spoken Words
Generation Genius
3rd4th5th
Classification of Materials
Generation Genius
K1st2nd
Classify Objects by Attribute (Color, Size & Shape)
Generation Genius
K1st2nd
Classify Shapes in a Hierarchy (Quadrilaterals & Triangles)
Generation Genius
3rd4th5th
Collisions
Generation Genius
3rd4th5th
Communication Over Distances
Generation Genius
K1st2nd
Compare Non-Equivalent Fractions
Generation Genius
3rd4th5th
Comparing 2-Digit Numbers
Generation Genius
K1st2nd
Comparing 3-Digit Numbers
Generation Genius
K1st2nd
Comparing Quantities up to 10
Generation Genius
K1st2nd
Composing & Decomposing Numbers (1-10)
Generation Genius
K1st2nd
Composing & Decomposing Numbers (11-19)
Generation Genius
K1st2nd
Conservation of Matter
Generation Genius
3rd4th5th
Convert Units of Measurement
Generation Genius
3rd4th5th
Create New Shapes From Existing Ones
Generation Genius
K1st2nd
The Cupcake Thief: Using Text Evidence to Answer Questions
Generation Genius
3rd4th5th
Decimals to the Thousandths
Generation Genius
3rd4th5th
Decorating Cookies:Determining Sequence of Events
Generation Genius
3rd4th5th
Digging for Roots:Root Words and Word Origins
Generation Genius
3rd4th5th
Division Using an Area Model
Generation Genius
3rd4th5th
Division Using Partial Quotients (The Big 7 Model)
Generation Genius
3rd4th5th
Division with Unit Fractions & Whole Numbers
Generation Genius
3rd4th5th
Earth's Landscapes
Generation Genius
3rd4th5th
Earth’s Orbit & Rotation
Generation Genius
3rd4th5th
Ecosystems
Generation Genius
3rd4th5th
Energy Transfer
Generation Genius
3rd4th5th
Equivalent Fractions
Generation Genius
3rd4th5th
Escape Room: Citing Evidence to Support Conclusions
Generation Genius
3rd4th5th
Even & Odd Numbers
Generation Genius
K1st2nd
External Animal Parts
Generation Genius
K1st2nd
Extreme Weather Solutions
Generation Genius
3rd4th5th
Find Factor Pairs within 100
Generation Genius
3rd4th5th
The Five Senses (Generation Genius)
Generation Genius
K1st2nd
Food Webs (Generation Genius)
Generation Genius
3rd4th5th
Fossils & Extinction
Generation Genius
3rd4th5th
Four Seasons and Day Length
Generation Genius
K1st2nd
Generate Number Patterns (Sequences That Follow a Given Rule)
Generation Genius
3rd4th5th
Gravity Pulls Things Down
Generation Genius
K1st2nd
The Great Trait Bake-Off: Comparing and Contrasting Character Traits
Generation Genius
3rd4th5th
Habitats
Generation Genius
K1st2nd
Heating and Cooling
Generation Genius
K1st2nd
How Crows Use Tools: Summarizing
Generation Genius
3rd4th5th
How Do We Use Food
Generation Genius
3rd4th5th
How to Be a Scientist (College & Careers)
Generation Genius
K1st2nd3rd4th5th6th
Human Body Systems
Generation Genius
3rd4th5th
Identify & Draw Shapes by Attributes
Generation Genius
K1st2nd
Identify Number Patterns (In Arithmetic and the Multiplication Table)
Generation Genius
3rd4th5th
Information Transfer
Generation Genius
3rd4th5th
Inspired by Nature (Biomimicry)
Generation Genius
K1st2nd
Interactions of Earth’s Spheres
Generation Genius
3rd4th5th
Interpreting Fractions as Division
Generation Genius
3rd4th5th
Intro to 2D Shapes
Generation Genius
K1st2nd
Intro to 3D Shapes
Generation Genius
K1st2nd
Intro to Addition
Generation Genius
K1st2nd
Intro to Angles
Generation Genius
3rd4th5th
Intro to Counting in Groups (Arrays)
Generation Genius
K1st2nd
Intro to Counting Objects
Generation Genius
K1st2nd
Intro to Data: Line Plots
Generation Genius
K1st2nd
Intro to Data: Pictographs & Bar Graphs
Generation Genius
K1st2nd
Intro to Division
Generation Genius
3rd4th5th
Intro to Equality (Find a Missing Number)
Generation Genius
K1st2nd
Intro to Finding Area
Generation Genius
3rd4th5th
Intro to Fractions Using the Number Line
Generation Genius
3rd4th5th
Intro to Measurements: Weight & Length
Generation Genius
K1st2nd
Intro to Multiplication
Generation Genius
3rd4th5th
Intro to Quadrilaterals and their Attributes
Generation Genius
3rd4th5th
Intro to Regrouping (When Adding & Subtracting)
Generation Genius
K1st2nd
Intro to Remainders in a Division Problem
Generation Genius
3rd4th5th
Intro to Subtraction
Generation Genius
K1st2nd
Intro to the Number Line
Generation Genius
K1st2nd
Introduction to Decimals (Tenths & Hundredths)
Generation Genius
3rd4th5th
Introduction to Light
Generation Genius
K1st2nd
Introduction to Order of Operations
Generation Genius
3rd4th5th
Introduction to Perimeter
Generation Genius
3rd4th5th
Introduction to Sound
Generation Genius
K1st2nd
Introduction to Traits
Generation Genius
K1st2nd
Introduction to Weather
Generation Genius
K1st2nd
Light Reflection & Vision
Generation Genius
3rd4th5th
Line Plots with Fractional Measurements
Generation Genius
3rd4th5th
Lines of Symmetry
Generation Genius
3rd4th5th
Lines, Line Segments, & Rays
Generation Genius
3rd4th5th
Living Things Change Their Environment
Generation Genius
K1st2nd
Living vs. Non-Living Things
Generation Genius
K1st2nd
Magnets & Static Electricity
Generation Genius
3rd4th5th
Making Noun-sense:Common and Proper Nouns
Generation Genius
3rd4th5th
Maps of Landforms
Generation Genius
K1st2nd
Material Properties and Purposes
Generation Genius
K1st2nd
Measure & Add Length (Intro to the Ruler)
Generation Genius
K1st2nd
Measure Elapsed Time
Generation Genius
3rd4th5th
Measure Mass & Volume (Metric System)
Generation Genius
3rd4th5th
Mental Math within 100
Generation Genius
K1st2nd
The Mixed-Up Tale: Story Structure
Generation Genius
3rd4th5th
Money: Combinations of Bills & Coins
Generation Genius
K1st2nd
Moon & Its Phases
Generation Genius
3rd4th5th
Multiplication Comparisons
Generation Genius
3rd4th5th
Multiplication Properties (Commutative, Associative & Distributive)
Generation Genius
3rd4th5th
Multiplication Using the Standard Algorithm
Generation Genius
3rd4th5th
Multiplying Fractions by Fractions
Generation Genius
3rd4th5th
Multiplying Fractions by Whole Numbers
Generation Genius
3rd4th5th
Multiplying up to 4 Digits (Area Model)
Generation Genius
3rd4th5th
Natural Disasters
Generation Genius
3rd4th5th
Natural Resources (Generation Genius)
Generation Genius
K1st2nd
Night Owl: Similes and Metaphors
Generation Genius
3rd4th5th
Numbers in Expanded & Word Form (1,000 & Beyond)
Generation Genius
3rd4th5th
Numbers in Expanded & Word Form (3-Digit Numbers)
Generation Genius
K1st2nd
Oceans, Lakes and Rivers
Generation Genius
K1st2nd
One Feather, Two Worlds: Fiction and Nonfiction
Generation Genius
3rd4th5th
The Oppositron: Antonyms
Generation Genius
3rd4th5th
Particle Nature of Matter
Generation Genius
3rd4th5th
Partition Shapes into Equal Shares
Generation Genius
K1st2nd
Parts of a Plant (Generation Genius)
Generation Genius
K1st2nd
Patterns in the Sky
Generation Genius
K1st2nd
Patterns of Motion & Friction
Generation Genius
3rd4th5th
Pip Hood and the Universal Message: Determining the Theme
Generation Genius
3rd4th5th
Place Value: Ones & Tens
Generation Genius
K1st2nd
Place Value: Ones, Tens & Hundreds
Generation Genius
K1st2nd
Plant Growth Conditions
Generation Genius
K1st2nd
Plants Need Water and Light
Generation Genius
K1st2nd
Pollination and Seed Dispersal
Generation Genius
K1st2nd
Powers of 10
Generation Genius
3rd4th5th
Pronoun Party: Replacing Nouns with Personal Pronouns
Generation Genius
3rd4th5th
Properties of Matter
Generation Genius
3rd4th5th
Pushes and Pulls
Generation Genius
K1st2nd
Read & Write Numbers to 100
Generation Genius
K1st2nd
Reducing Our Impact on Earth
Generation Genius
K1st2nd
Renewable vs. Nonrenewable Resources
Generation Genius
3rd4th5th
The Rhyming Road:Rhyming and Sounds
Generation Genius
K1st2nd
The Rhythm of the Raindrops:Words That Make Music
Generation Genius
K1st2nd
Rounding (Nearest 1,000 & Beyond)
Generation Genius
3rd4th5th
Rounding (Nearest 10 and 100)
Generation Genius
3rd4th5th
Sam's First Home Run: Points of View
Generation Genius
3rd4th5th
Scaled Picture Graphs & Bar Graphs
Generation Genius
3rd4th5th
Sight for Sore Eyes: Learning Sight Words
Generation Genius
3rd4th5th
Simple Machines (Generation Genius)
Generation Genius
K1st2nd
Skip Counting (2s, 5s, 10s & 100s)
Generation Genius
K1st2nd
A Slimy Story: Concrete Language and Sensory Details
Generation Genius
3rd4th5th
Snow Days and Summer Stories:Exploring Setting
Generation Genius
3rd4th5th
Solids, Liquids and Gases
Generation Genius
K1st2nd
Solve 2-Step Problems (All 4 Operations)
Generation Genius
3rd4th5th
Solve Problems with Decimals (Using Models)
Generation Genius
3rd4th5th
The Stick That Started a Story: Understanding Story Elements
Generation Genius
3rd4th5th
Strategies to Add & Subtract within 20 (Make a 10 & Doubles Facts)
Generation Genius
K1st2nd
Structure of Living Things
Generation Genius
3rd4th5th
Sun and Other Stars
Generation Genius
3rd4th5th
Sunlight Warms the Earth
Generation Genius
K1st2nd
Synonyms, Not Cinnamon!:Choosing Stronger Words
Generation Genius
3rd4th5th
A Tale of Many Questions: Monitoring Comprehension with Question Words
Generation Genius
3rd4th5th
The Talespinner: Traditional Tales and Morals
Generation Genius
3rd4th5th
Tell Time (Nearest Half Hour)
Generation Genius
K1st2nd
Tell Time (Nearest Minute)
Generation Genius
3rd4th5th
The Three Little Dogs: Decoding
Generation Genius
3rd4th5th
Timescale of Earth's Events
Generation Genius
K1st2nd
Titanic Clues: Using Explicit Information and Inferences to Ask and Answer Questions
Generation Genius
3rd4th5th
Treehouse Book Club: Making Predictions
Generation Genius
3rd4th5th
Understanding the Basic Coordinate Plane
Generation Genius
3rd4th5th
Variation of Traits
Generation Genius
3rd4th5th
Water Cycle (3-5 Version)
Generation Genius
3rd4th5th
Water Quality & Distribution
Generation Genius
3rd4th5th
Wave Properties
Generation Genius
3rd4th5th
Weather vs. Climate (Generation Genius)
Generation Genius
3rd4th5th
Weathering & Erosion
Generation Genius
3rd4th5th
What is Engineering?
Generation Genius
K1st2nd
What Is Science? (3-5 Version)
Generation Genius
3rd4th5th
What Is Science? (K-2 Version)
Generation Genius
K1st2nd
Where's Pip?:Recognizing Text Structures
Generation Genius
3rd4th5th
Write Numbers up to 20
Generation Genius
K1st2nd









